Burn The Kingdom
ROAR! It's time to bring some fire into the peaceful kingdom! Burn houses and kill people until you get right to the king!
Made for the "I can't draw but want to make a game (again)" jam.
Warning for macOS users: the macOS build is untested. The web build may not work in Safari, raising the "call_indirect to a null table entry" error, which might be fixed by enabling third-party cookies for the site, or you could try to run the game in a different browser.
Music and sounds are licensed under CC0:
- "Adventures of Flying Jack" and "The Enemy" by Alexander Nakarada
- "Adventure Time" by Scribe
- "Black Knight" by Rafael Krux
- Sounds by rubberduck (1, 2), artisticdude and Kenney
The source code is available under CC0 on GitHub.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Author | Fyodor Leonkin |
Genre | Shooter |
Made with | Blender, Godot, GIMP |
Tags | 3D, Dragons, Fantasy, Low-poly, My First Game Jam, Shoot 'Em Up, Short, Singleplayer, Top down shooter |
Code license | Unlicense |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
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Development log
- Update v1.2: New Level and Web Build!Jun 25, 2020
- Update v1.1 (+some thoughts about future)Jun 18, 2020
Comments
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Played this with a cup of coffee this morning and had a blast burning the villages! The two levels are decently long enough to feel good and the 3d graphics are a beautiful splash of life. The autofire feature is perfect for mobile! This is a great base for a cool shoot'em up game you made here! Great Work!
One touch that you are totally capable of doing, is changing the health of from numbers to a slider like the super powershot or use sprites instead. I think this will really make your game pop more and give you a more polished look overall. Again this is merely a suggestion as the game looks fantastic already!
I guess during the development of the game I got used to the current HP indicator, so I didn't think it would be better to make a slider. :) Thanks for the idea, I will implement it in the next update. And thank you very much for playing!